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Old Jul 05, 2006, 09:34 AM // 09:34   #1
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Default Does anyone else......??

think that a sword warrior can be a spike warrior now?? I mean he can deal dmg as much as a axe warrior now right?? No sword skill that can still compete with Eviscerate but many sword skills can still compete with many Axe Attack skills right?? Am I wrong with this or not?? can anyone tell me if i'm wrong or not??
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Old Jul 05, 2006, 11:53 AM // 11:53   #2
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axe still hasnt lost it advantage. with axe, you can "spike" with just 2 skills - Eviscerate and Executioners strike. You get +84 dmg and Deep wound (which is considered to be "the scariest condition")
to do this with sword youd need Sever + Gash and i suppose you are refering to Dragon slash. this means youll need 3 skills/hits to get the same result (I cant be bothered to check but I think the +dmg from those 3 is still a bit less than the +84 mentioned above)

this is from a pure skills view point. If you keep in mind axes have a bigger dmg critical hit, the difference keeps on growing

dragon slash is still interesting enough tho
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Old Jul 05, 2006, 06:48 PM // 18:48   #3
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Actually axe and sword both have it's disadvantages and advantages over each other. When fb said you can spike with axe with just 2 skills, it takes much more adredline which means it takes a higher amount of time to actually use the skills. While sever artery+gash can do it once the battle starts. Plus axe damage depends on "critical strikes". Thats why the damage is 6-28, when you hit it could be as high as 32 damage, and the next hit can be 8 damage. So i think there both evenly matched.
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Old Jul 05, 2006, 07:14 PM // 19:14   #4
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Until sword can spike with a Deep Wound and more than +21 from Gash in two skills, the sword will not be able to spike as effectively. Final Thrust may be able to dish out +86 at 16 sword (so a total for +107 vs. +84 from Eviscerate + Executioner's), but it gives your opponent slightly more time to react. Not to mention unless the target is below 50% health, the sword spike is weakened.

Dragon Slash does allow you to inflict a Deep Wound more often, however you can't effectively use it with Final Thrust so the spiking portion is missing +44 damage (+42 vs. +86, assuming target is below 50%). In that sense, the sword is probably more effective at being a pressure weapon, because you can inflict multiple deep wounds faster than the axe.
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Old Jul 06, 2006, 01:19 AM // 01:19   #5
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Actually i wasnt thinking about condition vs straight dmg. I was talking about straight dmg vs straight dmg Skill wise off course.

Dragon Slash { Elite }: 10-34 Dmg
Galrath Slash: 1-32 dmg
Jaizhenju Strike: 1-24 dmg (No stance = Cannot be Evaded)
Silverwing Slash: 1-32 dmg
Standing Slash: 5-17 dmg plus 5-17 dmg if in stance
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Old Jul 06, 2006, 01:41 AM // 01:41   #6
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Quote:
Originally Posted by jpsantos20
Actually i wasnt thinking about condition vs straight dmg. I was talking about straight dmg vs straight dmg Skill wise off course.

Dragon Slash { Elite }: 10-34 Dmg
Galrath Slash: 1-32 dmg
Jaizhenju Strike: 1-24 dmg (No stance = Cannot be Evaded)
Silverwing Slash: 1-32 dmg
Standing Slash: 5-17 dmg plus 5-17 dmg if in stance
thats almost what I use, take out jaizhenju for sun and moon slash, throw in a furious hilt and if your lucky thats 14 straight attacks using an attack skill
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Old Jul 06, 2006, 02:36 AM // 02:36   #7
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The reason axe spikes are much more powerful is not due to skills. Damage wise (not taking into consideration Eviscerate's deep wounds), the elite skills Dragon Slash and Eviscerate are quite similar. However, Axe breaks Sword max damage by a decent margin making for all around harder hits.
This is my belief anyway, correct me if I'm wrong. Also, I agree with Racthoh in that Swords are better suited to a pressure build.
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Old Jul 06, 2006, 09:51 AM // 09:51   #8
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this is from wiki:
On average, the highest level axe will do 12.8 damage per second (17 damage per hit), while its sword counterpart would do 13.9 dps (18.5 dph) and the hammer would do 16.3dps (27dph). It is therefore best to invest heavily in Axe Mastery to increase the likelihood of a critical hit and make use of the axe's high end damage. Based on the critical hit research, a max damage axe will produce more average damage per hit than a max damage sword at weapon mastery 11 or higher.

So now all the advantage i see comes from axe mastery giving u higher chance of a critical hit. Other than that I use a Sword from axe and I do the same amount of dmg with 16 at my sword mastery. Plus i dont have to switch weapon if I decide to go and apply conditions.
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